Commentary: Generative AI is rapidly reshaping gaming
The Next Challenge: Fairness and Performance
Developers are using AI for visuals, music, dialogue, and even live in-game content.
Charisma
Gates AI
If you’ve browsed Steam lately, chances are you’ve already seen games using AI. In 2025, about 1 in 5 new releases on Steam use generative AI in some form. That’s a massive leap from last year, when just over 1,000 games disclosed AI use. Now? The number has exploded to 7,818 titles — a 681% jump in just one year.
Put that into perspective: Steam’s entire library has around 114,000 games, and AI-powered titles now make up about 7% of it. That’s not the majority yet, but it’s far beyond “experimental.” Generative AI has officially gone mainstream in gaming.
Developers are using AI in all kinds of ways. The most common is in visual assets — things like characters, textures, and backgrounds. But AI is also shaping music, voice-overs, storylines, item descriptions, marketing materials, and even game code. Some of this work happens before launch (pre-generated assets), while other content is created in real time as you play (live-generated content).
And it’s not just small indie games experimenting. Well-known titles like My Summer Car, Liar’s Bar, The Quinfall, and Inzoi are all on the list. My Summer Car is especially interesting: it has sold around 2.5 million copies and even includes AI-generated paintings in the main character’s home. Developers are also starting to disclose AI use more openly — partly to stay transparent, and partly to keep players comfortable with the idea.
Still, the report notes this is likely just the tip of the iceberg. Not every developer is clear about how they use AI, and live-generated content raises new questions about performance, fairness, and the kind of experiences players will get. One thing is clear, though: AI is no longer a side experiment — it’s becoming a core part of how games are made. Whether players fully embrace it or push back depends on how well developers balance creativity, quality, and honesty.
Credits :
1 in 5 Steam games released in 2025 use generative AI, up nearly 700% year-on-year — 7,818 titles disclose genAI asset usage, 7% of the entire Steam library
By Stephen Warwick